Circling Birdies: Well, circling boulders, in this case.
#TINY AND BIG GRANDPAS LEFTOVERS SERIES#
The game is stylized to resemble a comic book as such, it has the thick outlines characteristic of cel shading but lacks the flat lighting that defines it, making it a not-quite-example in the vein of Borderlands (a series it's frequently compared to in the art department). Cartoon Creature: Tiny and Big themselves aren't quite human, but don't really fit neatly into any other real-world category, either.Cain and Abel: Big and Tiny, respectively.By the final battle he's throwing entire walls of the pyramid at you! Bully Brutality: The methods by which Big antagonizes Tiny get increasingly deadlier as the game progresses.Bullet Time: At certain times aiming with the laser at incoming boulders freezes their movement, allowing the player to slice them right out of the sky.Without the pants to fight over, though, Big and Tiny are able to reconcile their differences enough to actually talk to each other without resorting (entirely) to insult-flinging, and go into the sunset side-by-side. Bittersweet Ending: Neither of the brothers gets the pants, as they're nabbed by one of the moles before either can grab them, and both immediately realize this will restart the whole 'unfunny, scary horror cult' process.Big Bad: Big himself is The Rival of Tiny who stole his Grandfathers magic underpants, giving him great power which he plans to use to kill Tiny.Atop a Mountain of Corpses: The king of the mole creatures is depicted like this in a piece of art shown during the game's penultimate level.Art Shift: Most of the game is rendered in a graphic novel-ish style (see Cel Shading), but the tutorial is rendered in a monochrome green low-poly style without the thick lines, in an effort to emulate Tiny's Reality Boy.All Deserts Have Cacti: The actual location of the desert where the game is set is left unknown, though this doesn't prevent saguaros from appearing.It was initially announced as being the first of an episodic series, though since its 2012 release the studio hasn't made plans for any sequels.
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The game's labeled as a "Slice and Jump Platformer", with the three main tools at your disposal being a laser to cut objects, a rope to pull objects around, and a rocket to shove things out of the way, allowing you to do what you please to the environment. companion, The Radio, as well as his arsenal of gadgetry, he finds there is far more to his grandfather, the Pants, and his rivalry with Big than what meets the eye (Needless to say, the game is a little odd.)īut as Tiny chases the fiend into the desert with the aid of his A.I. Our protagonist is Tiny, an inventor hunting for his rival Big, who has committed the most fiendish crime of stealing his disappeared grandfather's underwear. It's the best underpants-based, physics-powered slice-and-jump game you'll ever play! Tiny and Big: Grandpa's Leftovers is a Puzzle Platformer made by Black Pants Game Studio.